Author Topic: CORONA NEED ACES COLOR SPACE (AcesCg)  (Read 1597 times)

2021-09-11, 13:36:58

xis

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WE NEED ACES CG COLOR SPACE IN CORONA RENDERER
AND CORONA CAMERA IN CINEMA 4D NEED LENS DISTORTION
🤦‍♂️

2021-09-11, 14:27:49
Reply #1

artdude12

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2021-09-11, 14:31:25
Reply #2

burnin

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Forwarded info

This is an excerpt from "Corona for C4D EUG (Discord)" discussion on topic:

Quoting Ondra:
Quote
ok, I watched it, there are 3 parts:

1. wider internal rendering color space
2. s-curve output transform
3. being aware of what color space you are using

#1 is in corona since 2012

#2 is also in Corona since 2010ish, just a slightly different (reinhard). We will implement more of the s-curves, including the one in aces

#3 is something that we cannot really help you with. The difference is between making sure you match all your inputs to sRGB or you match all your inputs to aces. And aces cannot be loaded by C4D/3dsmax natively, where we get our data
tl;dr you are already getting the magical, mythical advantage of ACES since 2012. We will check its s-curve to see if it is more pleasant than filmic/reinhard, but it is nothing else in principle

Finally,
Quote
unless C4D/Max adopts it we would be fighting the host application over that.

Refered video...

2021-09-11, 18:51:52
Reply #3

xis

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actually we need to export final render in Acescg for post process, like vray, redshift and octane
how should we do this ?

2021-09-17, 08:21:01
Reply #4

DotDesignStudio

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2021-10-19, 11:28:31
Reply #5

haffy

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2021-11-03, 17:22:10
Reply #6

Matthew86

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2021-11-03, 18:08:09
Reply #7

Ondra

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we are running  some... experiments :D

but still unless the host application supports it, it will be very limited experience.
Rendering is magic.
Private scene uploader | How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)