General Category > Porting and API

Why is Corona Blender exporter developed by community, not by us

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Naxos:
Hi there,

I'm surprised to see that some commercial render engine are available for Blender, and not Corona renderer :
list=WL&index=88

I thought it was not going to Blender because of the open source system, that makes sense, but how do other do ?
Especially vRay, same company now.

TomG:
A pretty complex system; as best as I understand it, the render engine has to be a separate standalone item, then in Blender there is code to pass information back and forth out to this external version where the rendering etc. actually happens. This way the V-Ray core is not "inside" Blender, and only the code passing info back and forth has to end up open source. This level of complexity is why we have no plans to tackle Corona for Blender, it would simply consume too much time and slow down progress on the core functionality of Corona.

Naxos:
Ok i see, thank you Tom

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