Chaos Corona for Cinema 4D > [C4D] I need help!

Help! issue with the displacement texture

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Evine:
Hey guys! Did anyone met the issue that the edge of the tiles looks so jagged after inserting an displacement texture?

Could anybody help me with that ?

burnin:
This is common issue with a low - 8bit - maps use without sufficient underlying geometry.
To solve it, you need more detail, either using higher, 16- or 32- bitmaps, or subdividing the base geometry, or both.

Check:

 

Evine:

--- Quote from: burnin on 2023-01-08, 10:36:37 ---This is common issue with a low - 8bit - maps use without sufficient underlying geometry.
To solve it, you need more detail, either using higher, 16- or 32- bitmaps, or subdividing the base geometry, or both.

Check:

--- End quote ---

THANK YOU SO MUCH MAN, but to what extent exactly should I subdivide the geometry? I tried to subdevide the surface but it seems useless.

aler:

--- Quote from: Evine on 2023-01-08, 09:58:49 ---Hey guys! Did anyone met the issue that the edge of the tiles looks so jagged after inserting an displacement texture?

--- End quote ---
burnin said everything right about 16/32 bit.
But other than that the jagged edges can be due to bad texture - sharp boundaries between white and black.
You can try smoothing the texture in Photoshop:  Filter > Blur > Gaussian Blur...
However do not forget about Render Settings: Corona > Performance settings > Displacement / Screen size (px) - for example a value of 0.5 or less.

Evine:

--- Quote from: aler on 2023-01-08, 22:07:40 ---
--- Quote from: Evine on 2023-01-08, 09:58:49 ---Hey guys! Did anyone met the issue that the edge of the tiles looks so jagged after inserting an displacement texture?

--- End quote ---
burnin said everything right about 16/32 bit.
But other than that the jagged edges can be due to bad texture - sharp boundaries between white and black.
You can try smoothing the texture in Photoshop:  Filter > Blur > Gaussian Blur...
However do not forget about Render Settings: Corona > Performance settings > Displacement / Screen size (px) - for example a value of 0.5 or less.

--- End quote ---
Thank you very much. Everything looks nice now after I changed the screen size to a lower value.:)

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