Chaos Corona for Cinema 4D > [C4D] I need help!

distance shader & active camera

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BigAl3D:
If neither of those ideas work for you, I would suggest not trying to do everything in one shot with only one tool. In other words, you can easily solve some of your issues manually. If that distant area of land should have either low-poly foliage or none, just cut the ground object there and apply a texture of your foliage. Would look fine at a distance and render super fast. You could render a still of the foliage in the distance and use that as the texture.

I assume you are also taking advantage of the Scatter Camera Clipping feature. This will at least remove all the clones on either side of the view. Just use the Extend View feature to ensure you don't get gaps or funky shadows. In fact, you can use a spline to eliminate clones in those far off area. Super easy.

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