Chaos Corona for 3ds Max > [Max] Daily Builds

CoronaPattern playground!

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maru:
Corona Pattern can now use the mapping channel of the base object, or the pattern node, OR BOTH. Why is this big news? Mainly because it was not possible before and it allows for creating things like carpets where each of the pattern nodes has its own texture (e.g. diffuse color, bump, or other property) and the base geometry has another one.

It's already available in the daily builds - https://forum.corona-renderer.com/index.php?topic=41598.0

It can be a bit tricky to set up, so I am attaching a sample scene.

lupaz:
Thank you. Any improvement to coronaPattern is very much welcome.

alexyork:
Great news! This will be a good advantage.

Any news on having CoronaPattern work on top of CoronaDisplacement?

maru:
I couldn't come up with any practical examples (sorry! :) ) so here is a totally random one - diffuse color from the pattern object mapping, opacity from the base object mapping.

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