I'd appreciate a little help understanding the volumetrics. I've read the CommonPoint posts (
https://thecommonpoint.com/blog_volumetrics#right) which made lots of sense while I was reading it, but when trying to apply fog to any of my scenes I keep failing.
I thought I'd set up a super basic scene so I could try to understand how the Absorption and Emissions relate. But I still can't work it out. I just keep pumping in random numbers and crossing my fingers.
What I want to achieve is the ability to make my scenes have foggy atmosphere so I can then play with god rays and stuff, but if I can't understand volumentrics I'm never going to get that working!
Thanks in advance.