Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: EmilieJuul on 2021-06-14, 11:55:33

Title: Materials not loading?
Post by: EmilieJuul on 2021-06-14, 11:55:33
Hello,

So I am new at using Corona, and I have a problem with Corona materials. They appear very blurry in the scene both before and after rendering.

In the material editor the materials are half red half blue, and the connected Corona Bitmaps are half red half green. Also the material previews does not always appear. What does this mean? I have tried to reload bitmaps with no change.

I could not find any help on Google, probably because I dont really know what kind of problem to look for... however any tutorial etc that I have seen, has never shown these red/green materials.

Hope there's a simply solution

Thank you
Title: Re: Materials not loading?
Post by: Frood on 2021-06-14, 14:06:29
Hi and welcome,

They appear very blurry in the scene

If you are using CoronaBitmap nodes and the maps appear generally low res in the viewport try:

"Views" -> "Viewport Configuration" -> Tab "Display Performance" -> "Viewport Images and Textures Display Resolution" -> "Baked Procedural Maps:" -> 4096 Pixels.

Also the material previews does not always appear

Make sure that

1. You have assigned Corona to "Material Editor" in "Render Setup" -> "Common" -> "Assign Renderer"
2. Rendering is enabled in the Material Editor ("Options" -> "Enable global rendering" or teapot icon lower left)

If the above does not help, you should provide at least a screenshot and your Max and Corona version + type of graphic card/GPU memory amount.


Good Luck



Title: Re: Materials not loading?
Post by: romullus on 2021-06-14, 14:46:27
In the material editor the materials are half red half blue, and the connected Corona Bitmaps are half red half green.

Half red half blue/green title bar shows that certain material or texture is displayed in the viewport. This is normal.
Title: Re: Materials not loading?
Post by: EmilieJuul on 2021-06-14, 17:48:28
Thank you so much - I think this did it. I enabled global rendering and now materials look much better.