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Messages - Ondra

Pages: 1 ... 589 590 [591] 592 593 ... 602
8851
[Max] Feature Requests / Re: The most wanted feature?
« on: 2012-10-24, 13:19:03 »
added

8852
Gallery / Re: First look at Corona
« on: 2012-10-24, 13:17:38 »
Its for all light sources (hdr, geometry, coronalights). Corona does not differentiate between those

8853
[Archive] Alpha Builds / Re: Alpha3 released!
« on: 2012-10-24, 12:37:29 »
there are two different versions, for x86/x64

8854
[Archive] Alpha Builds / Re: Alpha3 released!
« on: 2012-10-24, 12:35:08 »
oops, its x86. I'll send you something through private message

8855
[Archive] Alpha Builds / Re: Alpha3 released!
« on: 2012-10-24, 12:17:22 »
Try running this: http://forum.corona-renderer.com/index.php/topic,100 and printscreen the window it pops up, if any

8856
[Max] Resolved Bugs / Re: Scaling lights
« on: 2012-10-24, 11:23:04 »
Interesting, I would have guessed it would just crash ;)

I know about it, but... for now just don't use it, its pretty low-priority fix

8857
News / Re: Bidirectional path tracing added!
« on: 2012-10-23, 14:42:32 »
I've moved the offtopic discussion about localization here: http://forum.corona-renderer.com/index.php/topic,164.0.html

8858
Gallery / Re: Toy Car
« on: 2012-10-23, 12:22:54 »
Sorry, that was because I was switching the forum to a new hosting and you've probably uploaded it to the old one ;)

8859
News / New Corona homepage launched
« on: 2012-10-23, 12:02:18 »

8860
About this Forum / Web moved to new hosting
« on: 2012-10-23, 00:42:08 »
Hi all,
you might have noticed that the forum was derping out today. It was because I've moved it to new, better webhosting. Everything should be fine now, if you see any problems, please report them.

8861
What is a body object? Some plugin?

8862
[Max] Resolved Feature Requests / Re: Skylight Portals
« on: 2012-10-21, 18:51:07 »
In unbiased rendering a window (hole in the wall) works like a light portal, am I right? Adding extra light portal would be like adding additional data which could even make the rendering longer?

It would allow better importance sampling of the environment map (for direct lighting/shadow rays). And it works the same in biased and unbiased.

8863
[Max] Resolved Feature Requests / Re: Reduce noise.
« on: 2012-10-21, 18:06:15 »
You have very low number of rays per second, according to the renderstamp. Either the scene has lots of fakes in it, or its because of the old CPU (new i7s are probably 6-10 times faster)

8864
[Max] Resolved Feature Requests / Re: Skylight Portals
« on: 2012-10-21, 00:39:37 »
ummmm.... no ;) They will be exactly as useful in both PT and IC. There is no magical reason that PT wouldnt need them. Maybe its just that the unbiased renderers are better at brute-forcing it without the portals.

8865
[Max] General Discussion / Re: Parsing the scene
« on: 2012-10-20, 17:44:13 »
Its because sometimes the presampling of lights is not optimal (too dense). I hope to fix it until the next alpha version. Try decreasing the textured lights resolution in main settings tab.

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