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Messages - Efernando

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[Max] I need help! / Re: corona rendering black
« on: 2015-12-22, 05:10:05 »
Hey thanks so much for the quick responses! I was hoping to hear back from someone on the forum by tonight after work...only to see that I got two helpful responses within a couple hours.  Appreciate it

- So I made a dumb mistake.  Turns out my license had expired, therefore corona was giving me nothing haha.  I reactivated my license, and everything is working great.

Thanks again for the help -Erik

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[Max] I need help! / [solved]corona rendering black
« on: 2015-12-21, 10:24:43 »
Hey Guys please help.  My corona scene just started rendering black frames.  In another 3d scene, I'm getting equally odd results.  Does anyone know how this can happen out of nowhere? During the calculation stages of rendering, it takes some time so I know that corona is thinking.  However, once rendering the frame, I get either all white or all black frames.  Any thoughts? Thank you -Erik

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[Max] Resolved Bugs / Re: Visible Banding when using DR
« on: 2015-06-17, 23:43:20 »
Thanks for all the help guys! 

@fobus; you are totally correct.  using DR required me to give each frame a bit more time, so that the slave can catch up; 2 samples was not enough.  I raised the pass limit to a minimun of 8.  What also helped was lowering the "synchronization interval" in the Distributed Rendering tab; previously it was at 60.  My guess is that the slave was too far behind in the passes, so when they got merged together when the frame finished..it only had one pass finished.

@Rawalanche; Yah, I hear ya on that.  I just setup backburner and I'll look into that more for animations. 

@ihabkal & maru; Thanks guys, I'll make sure that I'm on the most current 1.1 release to get rid of any exsisting issues.  One important note I saw in the troubleshooting is to make sure that all slaves have the same max gamma settings.  Very useful info

Again, appreciate the help! -Erik

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[Max] Resolved Bugs / Visible Banding when using DR
« on: 2015-06-17, 01:44:25 »
I've noticed some banding issues when rendering with DR.  Attached are a few images from an animation

Couple notes on my animation
- rendering exr sequence
- Lan connection/crossover cable
- pass limit 2
- Simple light setup; hdr in env slot; a couple corona lights in the headlights

I've ran the animation a few times, and the error is happening consistently.  However, I don't see the banding when I render locally on one machine.  Please help.  Thanks -Erik

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