Chaos Corona for 3ds Max > [Max] Feature Requests

The most wanted feature?

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TomG:
And yep, James is right on the other non-Scatter items. The VFB is indeed unique code for both engines, with different approaches tailored to the different needs of the user base (simplification: the "do everything for everyone" V-Ray, and the "specifically for achviz" Corona). Even with the VFB rework, Corona's VFB will remain distinct and different from V-Rays, by design.

Sometimes code can be shared or borrowed, sometimes algorithms can but need unique code, that can vary.

For curved decals for instance, there will be differences between Corona and V-Ray, which can be seen in the daily build. Corona allows for bending/curving in two axes (and simultaneously), while V-Ray allows for just one. So things are often not as simple as copying code from the other team :)

Hopefully with this, there will be understanding that care and development time has gone into these features as well as others, and so they occupy their own slice of the 6 month development time and are not 5 minute copy-n-paste jobs (to get back to the post that triggered the discussion, not replying to James here who I believe already gets this). Cheers!

TomG:
Oh and that is not to mention that there is ALWAYS unique QA time needed for each engine, even if it was possible to copy code - did it break something else, conflict with something else, does it work as intended? It is rare that implementing a feature, even one done in the sibling engine, is a trivial matter. (EDIT - but it's nice if that ever happens lol!)

arqrenderz:
Thx Tom for the answers, a lot is clearer now.

TomG:
You are welcome, glad it helped some and hope it was kind of fun too, to take a bit of a peek behind the curtain of what development is like.

zhao liang:
I want to have composition and resolution lock in vray camera

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