Author Topic: Light Multiplier not hooked up  (Read 2774 times)

2013-01-18, 00:32:00

gk

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Looks like Corona lamps doesn't have Light Multiplier hooked up properly.
Im trying to load a custom curve generated on a default max lamp and the load window does not show.
I can sync parameters in other ways, but since this is a native workflow it would be nice to get hooked up.

« Last Edit: 2013-01-18, 00:39:14 by gk »

2013-01-31, 23:31:30
Reply #1

Ondra

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what do you mean by "corona lamp"? Can you screenshot what are you doing?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-02-05, 15:53:35
Reply #2

gk

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Normal "lamp" :) and corona lamp in following screenshots.
The images should provide full information on what feature I would like you to bind up so that we can port data from abitrary lamps to corona lamps.
Lamps=lights.


2013-06-01, 00:22:26
Reply #3

Ondra

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This seems to be working fine for me, I just had to map the parameters between the omni and CoronaLight in the dialog it offered me. Did you do this step properly?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)