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3ds Max Slate Material Editor - Node UI

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cjwidd:
Kinda funny - the Corona Converter setting you indicated DOES disable the diffuse texture in the viewport, but it doesn't change the 'red label' on the node in SME. Not sure what that's about.

More importantly though, the Corona Converter option only affects diffuse maps.

romullus:
I'm not sure i fully understand you. Converter has an option to turn ON and OFF maps displaying in the viewports, isn't this what you're after?

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