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Messages - celmar

Pages: 1 ... 9 10 [11] 12 13 ... 15
151
[C4D] General Discussion / Re: shadow catcher
« on: 2020-03-20, 17:36:43 »
hello!!!   mmmm, I'm sorry, Houska, I'm afraid I didn't understand your answer! when using a plane with a shadowcatcher material, you have (in the combo hdri+ backplate) a jpg on the shadow catcher plane. the same jpg on a material which is dropped in the corona "environnement override", and, of course, a corona sky with the hdri linked...   If I set up the tone mapping at exposure: -4, I can have the full range of the gap, with the sky and the corona sun... But the backplate picture is very dark; If I use an exposure of 1, the sun is nearly too strong, even at 0,1.. But the backplate picture is normally lighted...  I don't understand how to "add the tonemap control shader into the self illumination slot of the backplate material"...  ???
   Thank you for some explanations, Houska!!!

152
[C4D] General Discussion / shadow catcher
« on: 2020-03-18, 19:42:20 »
hello! I have a little annoying problem: with a shadow catcher shot, and a set of backplate + hdri, I can't put -4 in the exposure, because the background image is much too dark... if I set the exposure back to 1, the only values I can use with the sun or the hdri are very low, 0.1 for example... There are not many latitudes... Is there a way around this problem?

153
[C4D] General Discussion / Re: displacement problems
« on: 2020-03-12, 16:27:52 »
thank you for your answers!
I've increased the map to 32 bit, but without much improvement... The displace in 2.5 is slightly better, but both have problems... the displacement is on a curved plane, so the displace is better in the center than towards the edges... I solved the problem by making the letters a separate object, but I would have preferred to use the speed of a displacement map!!!

154
[C4D] General Discussion / displacement problems
« on: 2020-03-11, 10:49:04 »
hello!!   with a shader of displace, the letters are dirty, on the side, even with a long time render... Any hints to solve, or do better??? thank you!!!!!

155
[C4D] General Discussion / color space
« on: 2020-03-04, 19:26:56 »
hello!!! is it a way to work in CMYK, in Corona?   I 'am rendering a vehicle in a color, with text on it, very "sensitive" when turning in CMYK in photoshop the render, so it would be handy to see directly in Corona the result in quadri!...

156
[C4D] I need help! / smoky face
« on: 2020-02-16, 15:37:19 »
Hello! I have to do a character, in a bust, like it's made of thick white smoke... Does anyone have an idea for a usable shader corona??? Thank you!!!!!

157
hello! I've bought your grass plug in, and I'm very happy with it! now I have an inquiry, which is to render cut grass..; is it a way to have an "end" of the blades like cutted? thank you!

158
[C4D] General Discussion / adding different things
« on: 2020-01-22, 10:24:21 »
Hello!!! i have the following problem: with a scene rather simple, each addition get a message error: I mean, adding a noise on a material, or adding a corona lamp, bing, pop up and stop... I'm on R20 dtudio and Corona 5...   !!

159
I'm not sure if it's a valid question:  I thought that, with the monthly fee, I get Corona on my main machine, and 3 other computer on the team render... well, maybe I'm wrong on that... actually, my 2nd machine has Corona5 installed, is on net, but asy "No license loaded", and I don't know how to "give" it the license... if somebody can make my ideas clearer??? thank you!!!

160
[C4D] General Discussion / Re: render instances
« on: 2020-01-07, 20:31:34 »
well, I have a path: I import in the scene an object,  with inside 40 objects...  When I instance one of these 40, the instances aren't rendered... I also instance a single object... In that case, the instances are rendered... It woud be useful to solve the instance render problem when importing a group, well, for me, anyway, as I model mainly in rhino, and so import groups!

161
[C4D] General Discussion / ornatrix
« on: 2020-01-07, 20:03:51 »
hi everybody!!! with the release of Ornatrix for C4d, I'm desappointed that corona isn't in the possible render engine!   anything scheduled about that???

162
[C4D] General Discussion / Re: Randomisation melanin
« on: 2020-01-07, 19:58:07 »
thank you so much! effectively, the glint parameter was the killer!!!

163
[C4D] General Discussion / render instances
« on: 2020-01-07, 18:57:36 »
hello!!!   I have a collar, lot of pieces...  In the interactive rendering, everything appear, but in the vfb render, the instances aren't rendered!!!!  thank you for help!!!!

164
[C4D] General Discussion / Re: Randomisation melanin
« on: 2020-01-04, 21:57:05 »
In fact, when I'm home, and can try different set up, the random melanin is not the problem... Well, I don't undrerstand why some hairs are so striped! see doc joined, and tghank you for help, as it's a problem on an assignment, and it's panic!!!!!

165
[C4D] General Discussion / Randomisation melanin
« on: 2020-01-04, 19:20:51 »
Hi everybody!!! Happy New year,first!!!!   I have a problème with thé haïr matériel, when usinf "random mélanine" .. I was expecting for exemple somme darker haïr on clearer haïr, ans on fact, the result is that each SINGLE haïr bas horizontales stripes, liké a worm...Is it thé only possible result????


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