Author Topic: Append new records to UHDcache map when changing just view in IR mode, instead o  (Read 1685 times)

2015-07-06, 11:52:27

Ludvik Koutny

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(Moving mantis feature requests to forum)

When navigating view in IR, UHD cache map is recalculated from scratch everytime view is changed, even though scene physically isn't - meaning that shading, lighting and geometry remain the same. Therefore it would make sense to append new records to the map instead of re-creating it from scratch everytime view is changed.

2018-07-12, 13:29:49
Reply #1

Ondra

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done in v2
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)