Hello,
Many animation projects I work on are complex mechanical demonstrations that heavily use 3DS Max's slice & cap holes modifiers. It's buggy at best on imported cad models with random holes, tight corners, etc. I've tried the VrayClipper with great results despite not seeing the end result in the viewport but much prefer the amazing Corona for everything else!
I'd kindly like to request a similar feature in Corona... the CoronaClipper / CoronaSlice that has an 'animatable' slice plane and material ID.
Thanks!
JD