Author Topic: CScatter: Trasformation textures and Spacing/Jitter UV  (Read 3540 times)

2017-07-25, 00:47:13

cecofuli

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As in the title:

(*) it will be very handy to have a checkbox on the right side of CScatter Transformation textures.

(*) Also, when we are in 1D - On spline mode, we should have two Spacing and Jitter parameter, for U and V (as Multiscatter)


Thanks you =)
« Last Edit: 2018-10-19, 14:21:41 by maru »

2019-05-07, 11:22:55
Reply #1

mike288

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Hi, thanks for the tips. Please, could you better explain your 2nd point?
Chaos Scatter developer | In case of crash, please send minidump | Private uploader: https://corona-renderer.com/upload

2019-05-07, 14:46:14
Reply #2

cecofuli

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Hello Mike, look at here:

https://docs.rendering.ru/en:multiscatter#properties_of_distribution_by_spline


Properties of distribution by spline


Spline distribution options are available if spline is selected as the object for the distribution over it.

Distribution by spline

Thickness: is the thickness of objects distribution in reference to spline (it is set in system measure units)
Proxy Distance:  is the length and width between the objects with regular distribution. Be careful and attentive! Regular pattern of spline distribution needs Scale Mult option of the Regular Pattern Settings section to be set as 1.
« Last Edit: 2020-01-27, 09:20:05 by mike288 »

2020-01-27, 09:26:31
Reply #3

mike288

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(Internal ID=349322907)
Chaos Scatter developer | In case of crash, please send minidump | Private uploader: https://corona-renderer.com/upload

2020-01-28, 12:23:03
Reply #4

SnifferCZ

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1D scatter will not place object on spline with thickness and distance parameters like Multiscatter. But this is good function, we add into todo list.


2022-01-14, 21:19:07
Reply #5

Ondra

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done (I think ;))
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)