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Messages - JoachimArt

Pages: 1 2 [3] 4 5 ... 15
31
It would be nice if Distance material doesn't not include hidden objects when rendering.

32
[Max] Resolved Bugs / Color picker working across screen
« on: 2022-11-30, 19:54:25 »
This is a silly small request/bug. But when you want to sample a color, for me it's usually on the other screen from an image in photoshop or similar. But once you get on the other screen it is not picking the pixel color from where you have your pointer. It would have been a nice fix if this worked.

33
Ah! of course didn't think it would use a node when you only render from one machine through backburner :) Thank you for the tip, I will do that then.

34
After Corona has switched to Chaos licensing system the plugin is relentless with making sure you are not using more than one machine. While I do understand that you  need to make sure that multiple users cannot share one license, it's sad how I now cannot work at the same time it's rendering - I never use more than one node, I don't own a render farm. But, since I'm a single freelancer, and I have a office computer and home computer, some time during tight deadlines I need to set my office machine to render at daytime. And because the machine is then so slow, I go to my home computer to finish a modeling/material task. But now with the new licensing system I'm getting license problems immediately when opening the material editor, because it tries to render the preview balls within the materials and gives me black balls instead. It would have been nice if you could at least let us do that without giving out license errors.  I would have given away all my extra nodes if only the renderer could be a bit more forgiving on special use cases like this. It worked fine before with the fair saas license. I'm happy to pay for the Pro Premium, but now, despite being a more costly package than it was before - the software is less forgiving for single users, which is very sad to me.

This also applies to render settings, I can't even prepare a scene ready with render settings while a render is ongoing. So I simply just have to decide to work or render, I cannot do both, unless I have a fancy render farm :( ...Or buy two licenses?!?

35
[Max] Resolved Bugs / Re: Corona VFB won't show
« on: 2022-11-16, 15:41:46 »
Yes very strange, if my license would be missing I guess I wouldn't have been able to render at all ?
If it happens again I'll let you know, thanks!

36
[Max] Resolved Bugs / Re: Corona VFB won't show
« on: 2022-11-16, 15:37:33 »
I erased my entire ENU folder, that fixed it.

37
[Max] Resolved Bugs / Re: Corona VFB won't show
« on: 2022-11-16, 15:30:51 »
Hmm, that's strange, it looks that some rollouts are missing from your system tab. Maybe try to delete Corona config folder and restart the Max, see if that helps

Code: [Select]
C:\Users\*username*\AppData\Local\Autodesk\3dsMax\2023 - 64bit\ENU\en-US\plugcfg\corona

Nope that didn't change anything

38
[Max] Resolved Bugs / Re: Corona VFB won't show
« on: 2022-11-16, 15:20:28 »
Did you check if VFB type is set to Corona in render setup>system>system settings>VFB settings?

Where do I find that? In render settings/system there's no options for that.

39
[Max] Resolved Bugs / Re: Corona VFB won't show
« on: 2022-11-16, 15:05:01 »
Actually now I'm unable to get corona VFB back, even when I uninstall and reinstall Corona ! :(

See attachment of what I see. How can I fix this??

40
[Max] Resolved Bugs / [solved] Corona VFB won't show
« on: 2022-11-16, 14:51:08 »
Hi, I have opened a scene which is a standard scene and switched to corona after I did an initial render. But whenever I hit interactive rendering I see nothing and if I start render Corona will render the image through the standard 3ds render window but with Coronas render engine - but then I have none of the Corona options. The only way for me to get the corona render window back is to uninstall Corona and re-install - a restart of 3ds max won't help. But if I open the original scene again and then switch to corona, the same problem appear again and I need to re-install the plugin. Is there a way to tell Max to use the corona VFB again? This is a problem I have not had before Corona 9

41
The latest, Tyflow 1.011

42
If I add mapping to a particle in TyFlow Custom Float and apply it to anything other than UV 1, Corona will crash 3ds Max. This has not been a problem before Corona 9.

43
[Max] I need help! / Re: Chaos windows at startup
« on: 2022-11-09, 11:55:31 »
Ok thanks, I'll do that then. Anyway, glad it is considered a bug and not suppose to be like this - as it fels like a real downgrade from Coronas previous licensing system.

44
[Max] I need help! / Re: Chaos windows at startup
« on: 2022-11-09, 10:33:34 »
Ok I can stick with it as is for now until I wait for the fix, but is it ok to close them after they pop up? Or will it break something in the licensing?

45
[Max] I need help! / Chaos windows at startup
« on: 2022-11-09, 08:58:53 »
I know this probably sound trivial, but I'm just curious. After Corona switched to use the Chaos licence system, both unified login in window and chaos license server windows pops up every time you start windows. Are both these black windows needed to stay open at all times for Corona Renderer to work properly now?

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