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[Max] Resolved Bugs / Re: Crash with OSL wParallax
« on: 2023-05-31, 12:39:54 »
@mienda
Well, I wouldn't go as far as calling it "totally unusable", as I managed to finish a competition, using parallax for the retail areas and thus saving tons of time and render ressources, but it surely is infuriating and far from how it should be.
The workaround I went with was setting up the parralax while the scene was still lightweight. Had to put up with constant saving and occasional crashes for a while, but after the parallax planes were set up, I just made the layer they were on invisible and was able to continue working without further crashes. Then, I'd just turn them on for preview renders and the final production (4K) and had no problems finishing the project.
Hope the issue will get resolved soon, though. Parallax solutions are a big help and it would be great to be able to use reliably.
Well, I wouldn't go as far as calling it "totally unusable", as I managed to finish a competition, using parallax for the retail areas and thus saving tons of time and render ressources, but it surely is infuriating and far from how it should be.
The workaround I went with was setting up the parralax while the scene was still lightweight. Had to put up with constant saving and occasional crashes for a while, but after the parallax planes were set up, I just made the layer they were on invisible and was able to continue working without further crashes. Then, I'd just turn them on for preview renders and the final production (4K) and had no problems finishing the project.
Hope the issue will get resolved soon, though. Parallax solutions are a big help and it would be great to be able to use reliably.