Give it a try, you will like it :]
Fantastic!!!! So we use a mask map for this?
Quote from: Dionysios.TS on 2018-01-31, 17:41:08Fantastic!!!! So we use a mask map for this?Yep, input mask into AO distance, set offset according to your needs and you're good to go! In previous example i used streched procedural noise.
Best feature requests are the ones we have already implemented ;)
Quote from: Ondra on 2018-01-31, 19:13:58Best feature requests are the ones we have already implemented ;)TADAA! :]