I wonder how it has this very high lighting quality with such rendering speed. I can't help thinking of all the details I can handpaint and the lighting within say 18 seconds fully rendered and an animation video in no time. :- O
I'm not sure how it is with Lumion, but the reason I prefer to work in a cryengine viewport is because everything is in realtime. So the shadows and lighting updates instantly. Just like working in a 3ds max viewport except you are seeing the final look.
Well, not quite final, but 80% final and without antialiasing. In my cryengine the final render can also take about 10 seconds or more for the final depth of field and motion blur and area shadows and so on.
But the possibility to work with the final look is quite satisfying and very important. It encourages you to make changes and refine the result.
It's also easy to tweak animations and camera moves.
It will be a game changer when you'll be able to do that in a 3ds max viewport. I dream about that day.
I'm imagining in Lumion it is the same like in any gaming engine. You work with real-time updates and seeing almost the final look. And then hit the slower render for the final quality.