Hi all,
This is more a query than anything else...
I have a camera with clipper turned on. The camera is behind a wall, but the wall is clipped so I can see into the room behind the clipped wall. Basic, standard stuff.
If I have my viewport set to the camera view and I want to do a function, such as create a box with auto-grid, or use the 'select and place' tool, it's basically impossible as the viewport sees the wall that is being clipped, rather than the walls/objects I want to interact with beyond the clipping place.
Does this make sense?
Is this somehow fixable? Can I overcome this little quirk?
Thanks!