1
[C4D] Daily Builds / Re: Chaos Corona 13 for Cinema 4D daily builds - Changelog
« on: 2024-10-31, 13:57:05 »
Please check this article covering the risks of using daily builds: Daily Builds FAQ
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.
Changes in Corona 13 for Cinema 4D (Daily Build) (https://drive.google.com/drive/folders/1u3jdwa6h-in-DT-PcMEqTsvUkyZVjjPh):
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.
Changes in Corona 13 for Cinema 4D (Daily Build) (https://drive.google.com/drive/folders/1u3jdwa6h-in-DT-PcMEqTsvUkyZVjjPh):
- Caustics improvements:
- Caustics Guiding - caustics now clean up much faster (better results in the same amount of time)
- Implementation of caustics in volumes
- More photons are now delivered to caustics in large/complex scenes
- Added max photon repeat parameter into experimental settings that influences noise of caustics
- Added intensity multipliers (surface and volume) for caustics in render settings
- VFB2 improvements:
- Added a Separate IR button instead of the dropdown menu option
- New history items are now placed at the top of history instead of at the bottom
- Added the option to load multiple CXRs into VFB history at once
- Added tab with Chaos Cloud Collaboration (Windows only for now)
- Scene conversion improvements:
- Added conversion of V-Ray Standard material
- Added possibility to convert V-Ray and Cinema render settings to Corona render settings
- Chaos Vantage improvements:
- Added basic support for exporting Triplanar shader
- "Open scene in Vantage" now opens the scene in already running Vantage process if it is running
- NOTE: the scene export to VrScene / Vantage is now also visible on macOS, but might not fully work in this version. It will be fixed in following builds.
- Other additions:
- Added option to save CXR file directly in Save tab in render settings
- Added distribution shader presets for Chaos Scatter
- Fix of some Cosmos lights having incorrect rotation after import
- Added Film Offset X, Film Offset Y and Focus Distance to Camera Listers
- Fixed:
- Performance fixes for UI freezes on some high-core CPUs
- Show image comparison splitter at the center even when zoomed in + draw also overlay A/B when zoomed in
- Interactive rendering restarts are now faster when using Caustics solver
- Fixed issue where caustics did not work correctly with Slicers
- Fixed issue where Save in VFB would not save the currently displayed image, but the rendered image instead
- Fixed issues with decal/media and heterogeneous media when material-based medium resolving is used
- Fixed crash when exporting some specific configurations of Layered shader into Chaos Vantage
- Fixed some minor memory leaks
- Fixed crash when exiting Cinema 4D and Node material editor is opened
- Solo node shows correct state after scene load