General Category > [Archive] Chaos Corona for Sketchup

Material Settings Sketchup

<< < (2/2)

I think I found out why the water is like that - apparently you can't stretch your material too much for the water setting, instead of blurring out, it will pixelate.

For the effect of depth, you will need to use the Volumetric settings, which do color the ray more the farther it passes through the material. The whole guide from here will apply to C4D and Max, and water and colored glass are other things that should use the Volumetric SSS settings - anything where color changes with volume. Hope this helps!

(Not sure if the Volumetric settings are in the Sketchup implementation mind you, have never had to go look for them!)

Thanks TomG! will take that into consideration when they are implemented, currently it's not there yet.


[0] Message Index

[*] Previous page

Go to full version