Author Topic: Front/Back map visibility in viewport  (Read 2379 times)

2022-06-17, 20:37:35

Basshunter

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Hi,

Would it possible to make front/back maps visible in viewport instead of the current white color?

You could implement it so it always shows front texture, for example. This would help specially with vegetation assets which usually use this type of map as the base color.

2022-09-15, 17:57:52
Reply #1

Ondra

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done in high quality viewport
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)