Author Topic: A comparison of renderer write speeds  (Read 2096 times)

2021-11-02, 09:02:00

jhlose

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Corona's combined speed and quality has always been great, but it's always a bit of a loss compared to other apps. Past experience tells me that corona team has been making efforts in the overall rendering speed and scene settlement optimization, but I always feel that his scene writing speed is not very satisfactory, and I feel more uncomfortable when COMPARING Octane and Arnold.
So WHAT I want to know is whether the team has plans to optimize this aspect in the future. Can CORONA itself reach the level of Octane or Arnold? Thank you!

2021-11-03, 17:33:06
Reply #1

Matthew86

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you are comparing real time rendering with gpu based render engine, like octane and arnold, with corona that is cpu...

2021-11-03, 21:53:29
Reply #2

BigAl3D

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Also, it's not clear if you're saying the viewport is slow (scene writing speed)? C4D is notorious for slow viewport performance with large scenes.

2021-11-05, 05:29:08
Reply #3

jhlose

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000000
« Last Edit: 2021-11-05, 05:38:33 by jhlose »

2021-11-05, 05:35:19
Reply #4

jhlose

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you are comparing real time rendering with gpu based render engine, like octane and arnold, with corona that is cpu...
Gpu rendering does have an inherent advantage in previews, but Arnod's video is CPU rendering. In fact, this feature may not affect the work, but I think it may be satisfying for the user experience

2021-11-05, 05:35:47
Reply #5

jhlose

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Also, it's not clear if you're saying the viewport is slow (scene writing speed)? C4D is notorious for slow viewport performance with large scenes.
The video is very simple animation, and the optimization of large scenes is something corona team has been working on, but the real-time rendering of simple scenes is not as amazing as other aspects.