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[Max] Resolved Bugs / CoronaVolumeMtl: Transparency Issue
« on: 2022-07-09, 21:50:34 »
(This is on 3ds Max 2023 with Corona 8.2)
I'm using a cylinder with a volume material to act as a "container" of sorts for some noise clouds.
At first when I ran into a transparency problem involving the cylinder geometry itself appearing as a silhouette in the render, I did the EnviroDistance fix as listed here (https://support.chaos.com/hc/en-us/articles/4528311915025-Known-bugs-and-limitations) to workaround the problem; iirc it was 1000cm prior, so I set it to 500,000cm after several adjustments.
It seems to have mostly solved the issue in terms of the BEAUTY & CESSENTIAL_Volumetrics render elements, however the Alpha render element itself still shows that it remains to be an issue.
Here's the scene & images pertaining to said render elements.
I'm using a cylinder with a volume material to act as a "container" of sorts for some noise clouds.
At first when I ran into a transparency problem involving the cylinder geometry itself appearing as a silhouette in the render, I did the EnviroDistance fix as listed here (https://support.chaos.com/hc/en-us/articles/4528311915025-Known-bugs-and-limitations) to workaround the problem; iirc it was 1000cm prior, so I set it to 500,000cm after several adjustments.
It seems to have mostly solved the issue in terms of the BEAUTY & CESSENTIAL_Volumetrics render elements, however the Alpha render element itself still shows that it remains to be an issue.
Here's the scene & images pertaining to said render elements.