Displacement not working on polygon selections if object has a base material
When you apply any kind of corona material on object and then, on top of it, you apply material with displacement onto polygon selection, displacement does not show up. This used to work in some Beta 1 RC, but got broken in final Beta 1 stage and was never fixed despite being reported to Mantis.
Edit: screenshot 1 shows object material displacement being applied to polygon selection material, despite the fact it has a different displacement.
screenshot 2: base object material has no displacement, polygon selection material has displacement, but it does not show up
Stan