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Messages - Booker

Pages: [1]
1
Gallery / Re: Cathedral Animation
« on: 2013-12-05, 16:13:06 »
very nice, Martin.

2
Hi,
Change the UI Type for DEV. In Development / experimental stuff rollout you'll find it then.

Thomas

3
[Max] General Discussion / Re: Corona Alpha4 Benchmark scene
« on: 2013-11-28, 12:19:14 »
Renderserver:
Corona Renderer Alpha 4 benchmark scene
 Living room 100 passes
Intel(R) Xeon(R) CPU E5-2680 0 @ 2.70GHz
Time: 0:3:24, Rays/s: 6,199,338


4
[Max] General Discussion / Re: Corona Alpha4 Benchmark scene
« on: 2013-11-28, 12:05:24 »
Corona Renderer Alpha 4 benchmark scene
 Living room 100 passes
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz OC 4,0GHz
Time: 0:3:41, Rays/s: 5,728,308

5
[Max] Resolved Feature Requests / Re: Corona Camera
« on: 2013-11-01, 08:49:11 »
I think (or read somewhere)Alex roman  that he used the z-depth pass on the short, I am wrong??

you're right, he used z-depth + Frischluft for AE

6
Hello,

I have changed something in the script, it works with the Daily's now

Thomas

7
Gallery / RIG-TIG
« on: 2013-09-12, 14:00:17 »
a few test renderings :-)

...and here in 4K

8
Gallery / Booker's Gallery
« on: 2013-09-10, 17:22:19 »
hi everybody!
Here are my first rendering with Corona


Thomas

9
[Max] Resolved Bugs / Re: Multitexture bug fixes ?
« on: 2013-09-10, 14:25:59 »
Hi Eduardo,
no i use the Alpha V5, no daily :-)
With Max2013 it works very well.

Thomas

10
[Max] Resolved Bugs / Re: f-Edge
« on: 2013-09-10, 14:24:27 »
Hey Maru,

i know this, but thanks :-)

I'm posting this only because i always get a crash with old scenes.

Thomas

11
[Max] Resolved Bugs / Re: f-Edge
« on: 2013-09-10, 07:57:09 »
Old non-usable plug-ins

you are right, but i use the Stack-Map..it is nice to stack bumpmaps.

Thomas

f-edge link: http://www.ddag.org/products.html

12
[Max] Resolved Bugs / Re: Multitexture bug fixes ?
« on: 2013-09-09, 21:15:19 »
Hey Eduard,

I have no problem with multitexture ob my side with the Alpha V5.

Thomas

13
[Max] Resolved Bugs / f-Edge
« on: 2013-09-09, 21:08:35 »

3dsmax keeps crashing when f-Edge is on a material.
Only a Little Bug ;-)


Thomas

Pages: [1]