RC1, entering the final stretch
- Optimized user properties storage in geometry. This should especially help in speed and memory requirements when parsing “extreme” scatter scenes.
- Added standalone export support for 3ds Max ColorCorrect map
- Added standalone export support for 3ds Max Falloff map
- Added clamping of light mtl intensity to ensure that the value is really between the min max specified in the paramblock (Could have been raised higher by max script or baking light mix).
- CoronaColorCorrect - Curve interpolation mode is no longer changed when hitting reset button. Also interpolation mode is correctly displayed when changing curve type or loading curves.
- When opening older scenes, CoronaUvwRandomizer blending weight will be set to 0 instead of the default value 0.25, to preserve old behavior and prevent any performance hit.
- Unfortunately due to a glitch this also resets the blending weight in all scenes saved prior to this daily build, sorry for that.
- You can use the attached script to quickly set blending of all CoronaUvwRandomizer maps in a scene to a specific value. By default it sets everything to the default value 0.25, but you can easily edit this value at the top of the script.
- Further optimization of precomputation of 4K Cache
- Speedup is up to 2 times in normal rendering, up to 6x times in IR (when just moving camera)
- We'll be continuing with more optimizations in further builds.
- Fixed issue where light mix values were randomly overridden
- EULA changes:
- Added notice on the use of trademarks and other logos belonging to Chaos Czech or its partners (article 8) and updated our privacy information with a reference for a further reading to our Privacy Notice (article 15).
- Otherwise we did stylistic and technical changes allowing the EULA to be used with other software we may provide.
- Refactored Bezier curves support in Corona. This gives better match of curves between Corona Standalone and 3dsmax for e.g. Output map
- Added reporting of warnings & errors during 3ds Max map substitution
- Added option to reset the settings in the new bloom & glare aperture editor
- Fixed CoronaColorCorrect connected to bump slot not producing any bump when brightness adjustment was set to 0
- Changed the new bloom & glare default size to 15
- Toolbar starts even in first session of fresh install (or after ENU folder removal) of 3ds Max 2017 or older.
- In Customize User Interface toolbar actions moved from Corona to Corona Renderer category.
- Deprecated Corona top bar menu is now properly removed during 3dsMax startup.
- Bloom & Glare "custom aperture" editor checkbox is grayed out when disabled
- Warning is shown when rendering masks only with noise limit (when pass and time limits are not set)
- IR subsampling and “dissolve with previous” options moved from devel/experimental rollout of render settings to system settings. This also means that these options are now per-computer, not per-scene.
Edit:
I forgot to mention one important update - we've
added anonymous product usage statistics to Corona. This will allow us to make more informed decisions where to focus our future efforts, knowing which features are used the most. It is enabled in default, but you can turn it off/on in the very first screen of the installer and/or later from 3ds Max in the System Settings dialog.
In short what we're gathering is:
- Which components are selected in the installer. I.e. how many poeple do install CIE.
- Which versions of 3ds Max are used and with which plugins.
- What resolutions are rendered and what types of objects are in the rendered scene.
- Some statistics about the finished render - ray/s, memory usage, number of unique/instanced primitives, etc.
To see which data is gathered in detail you can use the "Save message preview to a file" button under the "Product usage data" section of the System Settings dialog. This button will save product usage messages generated from the current 3ds Max session to a human readable text file. Even when the product usage data sending is currently disabled, you can still use this button as a preview of what would be sent if this was enabled.