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Messages - Tanakov

Pages: 1 2 3 [4] 5 6 ... 56
46
[Max] Daily Builds / Re: 2.5d Displacement Playground!
« on: 2020-01-14, 01:37:07 »
Hello,

So 2,5D Disp vs Regular

for me in this and many similar circumstances is unusable.

47
Gallery / Re: Scandinavian Christmas
« on: 2019-12-29, 03:19:54 »
Lovely work, some of the shots do look like photos.

The Fur looks uncanny, but the rest is amazing.

48
Gallery / Re: Parryware 2019
« on: 2019-12-17, 14:38:09 »
Very nice, fresh work

49
Gallery / Re: Halls Zatang Full Cgi
« on: 2019-12-01, 10:39:25 »
Nicely done, love the lemons.

Are those modelled or bought? I could use similar for a project

50
[Max] General Discussion / Re: PhoenixFD foam workaround??
« on: 2019-11-28, 01:40:32 »
Is there a way to get PhoenixFD foam to render with Corona?  I feel like I managed to get this working back in 1.6 or 1.7 but now I don't get anyting.

I know its not supported yet, but if there is a workaround it would be great to know.

I'm currently using VRay 3.6, but having no end of issues with motion blur eating up all my memory and not working correctly, which seems to be a bug, and was hoping I could jump back to Corona for this.  Is there any new support for foam in the nightly builds?

Cheers

There are workarounds, this is the best I know of:

51
[Max] General Discussion / Re: PhoenixFD foam workaround??
« on: 2019-11-28, 01:39:20 »
So what's the progress on foam? I remember the full compatibility claims it's been years since Corona joined Chaos..
Is there any eta on this? Would love to be able to use it

52
Gallery / Re: Product Visual MOTOREX
« on: 2019-11-17, 23:48:33 »
I think that music is way over the top.

The renders are ok, looking great but the video montage is too aggressive for the content.

53
General CG Discussion / Re: Best value/effort 3D marketplace
« on: 2019-11-14, 14:12:55 »
what exactly could be done from my side to promote/expose my profile?

Create relevant models then (someone linked this topic on FB)

54
[Max] Feature Requests / Re: Texture Node Like Fstorm
« on: 2019-11-05, 04:11:27 »
Im not sure what is going on here, but It look's similar to one of my last requests.

Would like to learn more about this

55
All the solutions provided sound awesome thank you. Really appreciate it.

56
[Max] Feature Requests / Corona VFB - History Tab
« on: 2019-11-02, 13:41:29 »
Hello,
as VFB rescaling is still a big issue, I think that won't be possible yet.

How about "LOAD" for the VFB history? So you have your History of progress, but 3ds max crashes as it always does.

So how about that
1. Each project could have an option to specify where to store the VFB history so that all the bits are saved.
2. Each time you turn on the project you can restore those bits to see the comparison or just the progress.
3. Automatic save at destination

What do you think? This could also be an option to set your IR to the XXXxYYY size of the bit in order to keep consistent results.

Regards

57
FYI, we've just released a small(ish) material library update along with v5 RC3. Few more updates will be coming in v6, with much more planned further down the road. Don't worry about this being a dead project, it's quite the opposite :)

Thank you, sounds great. Looking forward to more news

58
If i understood your request correctly, then that's already possible with existing Corona maps, namely CoronaUVWrandomizer. See attached screen.

I had a similar idea 5 minutes after I posted that, thank you Sir.

Very helpful

59
Any news? Or is this dead project?

60
Soo... anyone?

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