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Topics - mario3lhd

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[C4D] Feature Requests / Corona lister
« on: 2023-09-14, 15:23:28 »
In corona lister why there is no On/Off tab on "Proxies" tab? You have that on "Scatters". It would be great to have that on "Proxies" tab also.

One more thing - it would be great if we could move up or down objects in the list - or something even more impossible: group them so we can turn on/off group by group.






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I have an example of only caustics pass in IR and regular render. Left is IR - darker one is regular render. So I get completely different solutions depends on the render "type".

Difference is pretty big. I can render in IR - but please can this be fixed in the next update? Or whenever.

Thank you in advance.





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I don't know topic for this one, so i try with this one. I need held from anyone who knows a bit scripting.

Sometimes when I have too many chaos scatter or corona proxy objects in a scene - viewport gets laggy and also I can't render quickly some material testing because of the scene parsing. So I used cinema4d filter object, double click select to all chaos scatter objects and all chaos proxy objects - then I just tick enabled option to disable it. When I need more precise render I enable it later. This is ok solution but is there anyone who can make a script from that 4 steps? I would do it myself but I can't fine code for select all chaos scatter objects when I turn on script log. It would be time saver not to repeat same steps all over again.

If anyone would help I can screen record that 4 steps so you know exactly what I'm talking about.


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[C4D] Resolved Bugs / Corona bitmap problem
« on: 2022-09-08, 09:53:15 »
Corona bitmap appears blurred when I apply it on a really big objects. I've textured airport lane (almost 2km in length) and everything is blurred when I look at it from far away (aerial view). When I zoom close its ok, but from far away its really blurry. When I apply the same texture, same uvw on a regular bitmap - everything is sharp.

Probably its not a bug, maybe something with optimization - but I cant find a solution to this one.

Example in the attachment:


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[C4D] Feature Requests / VFB flip image horizontal
« on: 2022-08-22, 11:55:07 »
Can you make option for flip image horizontal inside vfb? Coming from redshift, they had keyboard shortcut option for flip image horizontal, flip vertical. Its great for checking image composition or to jump from eye getting used to watch bad composition.

It doesn't even had to have a button - just a keyboard shortcut? I doubt that would request too much code intervention but for me it would be huge deal.




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