Chaos Corona for 3ds Max > [Max] General Discussion
Thin plastic chair - Ghost = How?
cecofuli:
Hi,
as in the title, I'm finding difficult, near to impossible, to obtain the standard shader for a Starck - Ghost chair.
Especially contrast between the dark edge and the internal color.
In attachment the 3ds max model and the photo reference. Do you have some suggestion?
Ondra:
I would try refraction + attenuation color ;)
maru:
Just a quickie. I bet it could also be faked by AO or falloff map.
What comes to my mind in this situation is that a "bias" parameter for absorption would be nice so that you could change "thickness" of the dark areas. Then it would basically work like fog.
cecofuli:
Thanks. This is my test ( I need it for exterior project)
Yes, bias, like in VRay, will be very useful!
But.. why is my shadows solid and not transparent?
The light comes from a daylight system with CoronaSun.
Ondra:
You would have to switch to bidir here to get correct caustics from using solid glass
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