Author Topic: Very slow geometry phase 10x slower than old pc  (Read 1571 times)

2024-04-25, 12:46:20
Reply #15

TomG

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News or findings will show up in a daily build as a "we hope this fixes...." ;) Or if something comes up where we'd appreciate a test "if you disable this in the BIOS..." or similar. So that is when it all becomes relevant for folks to test things - up until then while we are testing internally, there won't be any news.
Tom Grimes | chaos-corona.com
Product Manager | contact us

2024-05-02, 20:39:42
Reply #16

gmh_2001

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There seems to be a pattern here with high core/thread machines -see my threadripper post. My cinnebench scores were great on a 64 core machine and disappointing real world performance with corona 11...

2024-05-02, 21:00:03
Reply #17

TomG

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Yep, we are aware of the patterns - I say patterns as we do know there is more than one thing going on.
Tom Grimes | chaos-corona.com
Product Manager | contact us

Today at 11:31:25
Reply #18

Byteman3D

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This is a frustrating but expected result, as @Pokoy stated, the more cores a system has, the slower single threaded operations will be.

I vaguely remember an old CPU single performance chart from Tom's Hardware website.

With a list of many high end products starting from 1 core 1 thread Pentium 4 3gHz, this CPU was the slowest of all processors in multicore benchmark and number fastest in single threaded.

I also experience this a lot and makes me feel pessimistic about our profession. That's why I work with my 4 Cores laptop until it is rendering time. It is definitely more responsive during viewport operations than the 24 Core Xeon one.