Chaos Corona for Cinema 4D > [C4D] Resolved Bugs

[RESOLVED] Decals, reflection altough 0% gloss

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TomG:
Opacity in decal material serves two purposes if Affect is on (which it always was prior to Corona 10):
1) Mixing with the base material
2) Changing base material opacity

This results in opacity 1 being solid, with decal material, and opacity 0 also being solid but with base material, while in between is a blend of both PLUS a change in opacity overall.

To control overall opacity separately, you should set the Mask Source from "Map" (from Shader, in C4D) rather than from the material's Opacity channel. Hope this helps!

lollolo:
Aaah, thank you, this makes much more sense already :)

And please make a note in the help desk for that, I don't think I'm the only one who did't understand how the new decals work in terms of opacity.

TomG:
For sure, we've made a note for the video tutorial too :)

lollolo:
This topic is 100% resolved, and can be deleted or moved.
 
Thanks for your answers. :)

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