When piping a map through CoronaColorCorrect (CCC) and using it in the bump slot, bump is lost if brightness is left unchanged at default = 0.
Repro:
1. Open scene, open SME
2. Render IR -> bump ok
3. Plug CCC directly into bump slot -> bump gone
4. Pipe CCC output through CoronaBumpConverter (CBC) -> bump there, but less intense
5. Plug CCC directly into bump slot again -> bump gone
6. Change "Brightness" in CCC to any value <>0 -> bump there
And a bonus glitch:
7. Plug CoronaWire map into bump -> bump ok
8. Pipe CoronaWire output through CBC -> bump gone (I guess it's the "Falloff" needed for use as bump)
Good Luck
Max2016 | Corona DB v4