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[Max] I need help! / Re: Volumetric Fog Shows up as white
« on: 2024-11-12, 21:46:36 »
Yep that's the one. So it's a bug or just that it has a downside?
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Thank you for the videos! We will see if we can reproduce a similar issue. Is there a chance you could share your scene with us?
Oh, I reverted everything back to 12 HF1. Everything is fine now. It was like few ms lag on everything, orbiting, moving mouse, changing values.
If you are getting this kind of viewport lag/stutter for example when panning or rotating, it is most likely a 3ds Max 2025 issue. It happens with any renderer, even when Corona and V-Ray are uninstalled. I was also unable to reproduce it in 3ds Max 2024. This is already reported to Autodesk.
If you are getting something else, please do let us know. As Aram said, a scene and a video demonstrating the issue would be perfect.
Hi.
I'm not sure if I understand this update:
"Extended CoronaBitmap about togglable aspect ratio lock button + added 'Fit to bitmap' button. The second one is available when Real World Scale is on and lock is not active."
What's this for? Triplanar?
Something feels off with this release. As soon as i launch a IR render, imy system becomes almost unusable. everything seems more laggy.
Is this happening in any scene or only in some specific scene(s)?
Hahaha well the community is unanimous in wanting that roadmap updated! I hear y'all loud and clear :) Definitely this week, hopefully tomorrow (the 25th). I am just getting confirmation from the devs on what is looking like it ought to be in, and what still has some uncertainty so we won't talk about it yet to avoid disappointment (of course even the things that do get listed are still plans and not promises - all is on track for now with what will be on the roadmap, but the nature of development is that can get unexpectedly derailed at any time).
I am looking forward to letting you all know about our plans!