Chaos Corona Forum

General Category => General CG Discussion => Topic started by: shortcirkuit on 2021-12-20, 01:13:45

Title: Does this script exist? texture co-ordinates across all textures in material
Post by: shortcirkuit on 2021-12-20, 01:13:45
Hi all

I have this common issue where lets say i have a diffuse map, reflection and normal map and its a LEAF atlas downloaded from megascans.  If i wanted to crop/place so that i extract only 1 leaf, i usually do it manually and adjust the map so that its the same co-ordinates for each texture - is there a simpler way to this via a script?  I realise there is the bezier flaot thing that can possibly do this?  but i was hoping there is a script out there to help with this?

Cheers
Title: Re: Does this script exist? texture co-ordinates across all textures in material
Post by: Chey on 2021-12-21, 04:01:52
You can use this to control coordinates
Title: Re: Does this script exist? texture co-ordinates across all textures in material
Post by: NicolasC on 2021-12-21, 10:03:31
Hello,

Bezier POint 3 controller is the way to go.
You can also use Material Texture Loader script, that automatically set this up for you ;)
https://dmz.gumroad.com/l/XOPH (https://dmz.gumroad.com/l/XOPH)
Title: Re: Does this script exist? texture co-ordinates across all textures in material
Post by: shortcirkuit on 2021-12-21, 23:45:25
thanks a lot guys much appreciated - perfect :)