Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: apjasko on 2017-10-22, 18:17:16

Title: Disparity Between CVFB and CIE - Different Wire Color
Post by: apjasko on 2017-10-22, 18:17:16
I feel like I have seen an similar issue to this on the forums but I'm posting just in case the issue was different.

Anyway, see screenshot attached. In CIE I get strange behavior from render passes, such as tonemapping seemingly sticking in the pass, despite the settings being turned off. Also I've had issues of vignetting being stuck in my render passes, such as light selects and wire color, and it impacts my ability to properly use these in post unless saved individually from the CVFB.
Title: Re: Disparity Between CVFB and CIE - Different Wire Color
Post by: cecofuli on 2017-10-22, 20:17:56
Gamma  2.2 (or 0.454) saving problem  =)
Title: Re: Disparity Between CVFB and CIE - Different Wire Color
Post by: mike288 on 2017-10-23, 16:35:43
Hi, this is known CIE limitation (the CXR format currently does not define which elements should/shouldn't be color mapped, gamma corrected, etc.). We already have a task for it and it will be resolved. Unfortunately, the change won't get to 1.7.
Title: Re: Disparity Between CVFB and CIE - Different Wire Color
Post by: mike288 on 2018-03-26, 09:32:33
Hi, to keep you informed - CIE in next Corona v2 daily build will correctly limit tone mapping (and gamma) only to those render elements that are expected to be tone mapped, as it is in Corona VFB.