Chaos Corona for 3ds Max > [Max] Daily Builds

Corona Decal Channels playground!

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romullus:
If it's technically possible, i would like to see an option to blend decals to the base mesh and not only completely replace it. There are situations where opacity blending alone is not enough to achieve what you want.

2. will limitation to use only physical materials when decal channels are in play be lifted up?

Jpjapers:
This is very cool. Cant wait to see what people create!

Aram Avetisyan:

--- Quote from: marchik on 2023-05-13, 18:40:33 ---
--- Quote from: romullus on 2023-05-12, 19:57:08 ---I'm very excited to see this feature implemented! Gave it a try today and immediately ran into an issue. Unless i'm doing something wrong, but it looks that decal keeps its own mapping for entire material, no matter if certain channels are ON or OFF. I would expect that when some channel id turned off, it would get mapping from the base material for that channel, otherwise i think this feature's usage will be severely limited.

--- End quote ---
yep, run into this issue too, unfortunately it makes it useless for now in my desired cases(

--- End quote ---

This has already been addressed and fixed in May 23rd Daily build!
https://forum.corona-renderer.com/index.php?topic=38385.msg213025#msg213025

Feel free to try it out :)

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