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Messages - Ink Visual

Pages: 1 ... 5 6 [7] 8 9 ... 12
91
I have a relevant issue with recent daily (max 2019). When second Corona sun is introduced to the scene 3ds max crashes while starting interactive rendering (even with only one sun ON, other OFF)

93
Gallery / Re: Villa Calma
« on: 2020-05-19, 17:40:02 »
O wow, really nice one! Well balanced and complete. Love the one with grape picker ;)

94
Gallery / Re: Home of the Future
« on: 2020-05-16, 12:36:49 »
Haha, thanks! It was a fun project to work on. 

95
Gallery / Home of the Future
« on: 2020-05-15, 18:11:55 »
A bit of an abstract mood for the weekend. Have a look at our vision of Home of the Future project in Dubai!
We also invite you to check our Behance: https://www.behance.net/gallery/97153769/Home-of-the-Future

Thanks for watching.
Render by @inkvisual.co
Design by @kettlecollective.co





















96
Gallery / Campus Library Building in Zhuhai, China
« on: 2020-05-04, 19:12:30 »
Hi guys! I'm just doing some cleanup in our archives and decided to share some older images with you. Here's a competition project we worked on last year.
Campus library building in Zhuhai, China.
Hope you like it!

Feel free to check out our other projects too: https://www.behance.net/inkvisual

Thanks for watching!










97
Gallery / Uptown Al Zahia, UAE
« on: 2020-01-24, 12:16:06 »
Hi,
I'd like to share with you one of our older projects that was finally made public.
The set of images you see below is combining two stages, one focused on the residential development, the other highlighting the retail zone.
You can also check a 360 panorama tour available at the following link: https://theviewer.co/share/hello@inkvisual.co/927bac78-bf21-4b1f-a7db-0b1a5d7bcf63?linkType=ShareLink

Al Zahia Uptown development is an important new urban centre connecting the suburban villa development of Sharjah, UAE.
Uptown is a special meeting place, it is a model of mixed use urban planning and development, a new centre for community activity for the wider Al Zahia masterplan
and an important link to the larger retail offering in the mall.

Feel free to visit this and our other projects on Behance: https://www.behance.net/gallery/89792975/Uptown-Al-Zahia-Retail
Design: Kettle Collective
Visualisations: Ink Visual



















98
Hi rowmanns,
Thanks for looking into this.
In my case scaling is set to 100%, I use both 2k and 4k screens so I don't think it has anything to do with the issue.

99
[Max] I need help! / Re: Corona to Twinmotion
« on: 2020-01-03, 10:29:51 »
As far as I remember you have to convert your corona materials in 3DS Max scene to standard ones and export as fbx
in order to read textures properly in Twinmotion. I'm not entirely sure if it preserves glossiness and other values (most likely not).

100
Poliigon created blender plugin doing pretty much what we ask for here.
I believe it doesn't do such a good job with brick textures, but it supports displacement which is something that Fstorm actually doesn't, as far as I'm aware?
Anyways, I'm sure Corona developers will be able to introduce it in the newest version too! Fingers crossed!

101
Hi Romulus,
I might be wrong but for me it seems like this behaviour is totally right?
Your multimap is set to instance mode, so it only changes diffuse colour of the instanced elements of railclone object.
It works when instancing engine is on (because your boxes are then instanced) and it doesn't when it's of, as these boxes are not instances anymore...
Or am I missing something?

102
I'm using Max 2020.2, but we had similar issue on another workstation with Max 2019. Both are running on Windows 10.

103
I can confirm it on our end too. I was about to to prepare bug report regarding this issue but got busy with office work.
Here's the video showing how the bug looks like:

104
Great news, especially that I purchased RailClone yesterday! Thanks a lot!

105
[Max] I need help! / Re: [solved] Realistic snow in Corona
« on: 2019-11-19, 11:24:01 »
I quickly checked the scene, and originally having same issue as posted by Place, it seems to be resolved after checking high dynamic range as PROH advised.

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