Author Topic: Render selected inside a volume?  (Read 1173 times)

2018-09-06, 10:06:44

Njen

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This is an interesting situation. Using 'Render Selected' to hold out an object that is inside a volume doesn't cause the object to be held out.

I realise that if an object is inside a volume, then technically the surface of the volume is occluding the object, however, I feel that the object should still be held out inside of the volume somehow.

In the example below, there is a box on the left that is half inside a volume.

2018-09-06, 14:21:34
Reply #1

maru

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I think that's currently expected. It's probably the same if such object is behind glass?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2018-09-06, 19:20:25
Reply #2

Njen

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Yeah I thought as much. I am assuming Render Selected works on primary rays only. I guess what I'm asking for is actually a feature request then. Feel free to move this thread if you think it is appropriate.