Author Topic: CoronaBitmap VW and WU space...  (Read 1536 times)

2018-05-25, 09:33:15

Njen

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Does the CoronaBitmap node have the ability to project a map in VW and WU space like the standard Max one?

2018-05-25, 19:01:26
Reply #1

mferster

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I never really understood the practical application of the VW and WU space. I'm probably missing something, how do you personally make use of it?

2018-05-25, 19:46:01
Reply #2

Njen

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It's really helpful when applying texture to hair. For example, I am currently making a feather with the individual strands, and Ornatrix hair automatically maps the length of the strand in VW space, as UV space is for the object the hair is being emitted from.

2018-05-25, 21:52:42
Reply #3

mferster

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Ohhhhh that makes sense. I just did some tests with a gradient map in VW space applied to a spline, and it acts just like you mentioned.

Cool, I love discovering new things. So Thanks!

Also for anyone else that may have been confused by it, WU space makes more sense in the context of spheres and cylinders.

2018-05-28, 15:06:32
Reply #4

maru

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Moved to feature requests.
Seems impossible right now, and makes sense in some cases (like the aforementioned hair).
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2018-05-29, 06:35:53
Reply #5

Njen

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No worries, the standard Max bitmap loader works for now.

Thanks!