Author Topic: MaterialX  (Read 2427 times)

2017-07-16, 00:16:44

Njen

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Hey devs, do you have any thoughts on MaterialX, and would you consider a Corona implementation?

2017-07-17, 17:32:59
Reply #1

Ondra

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well, it just came out ;) - so no opinion yet. We will watch it and see what happens.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-07-17, 17:55:19
Reply #2

alexyork

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Is this a straight alternative to Substance? If so that's interesting. Competition is good, but when trying to establish a standard, it's important that the community agrees upon that standard relatively quickly, otherwise we just end up back at the start again.
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2017-07-17, 18:08:00
Reply #3

Ondra

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definitely not, substance is a way to generate data, this is a way to transmit data. If there is reasonable way to write shaders in it, we will be interested as it could solve a lot of our problems (standalone rendering, cinema4D vs. 3dsmax interop, ...)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-07-17, 18:11:14
Reply #4

alexyork

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definitely not, substance is a way to generate data, this is a way to transmit data. If there is reasonable way to write shaders in it, we will be interested as it could solve a lot of our problems (standalone rendering, cinema4D vs. 3dsmax interop, ...)

Cool. Sounds good...
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