Author Topic: Light portal situation...  (Read 2431 times)

2016-09-05, 19:11:53

Njen

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I'm modelling an interior scene and the ceiling has a few grate objects that can see out to the sky. I have attached an image that shows the top of one of these grates (though we see them from underneath). I have an existing single quad light portal inside the red lines, but the portal object shares a coplanar space with some of the geometry of the grate(example areas marked in green).

The question I have: is it more efficient to put lots of tiny quad portals inside each grate hole, or keep the existing single quad even with the coplanar faces it shares?

I hope what I wrote makes sense.

2016-09-12, 13:21:28
Reply #1

Njen

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Is there any answer to this?

2016-09-12, 15:06:14
Reply #2

maru

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Sorry, I somehow missed your post.

The portal geometry should never intersect with other objects. My advise would be to move it up a little bit. It's a bit like example 5 or 6 here:
https://coronarenderer.freshdesk.com/support/solutions/articles/5000501660

I would not recommend placing tiny square portals in this case since then there would be some geometry behind them.
Marcin Miodek | chaos-corona.com
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2016-09-13, 20:37:14
Reply #3

romullus

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In your scenario i definitely would want to check if adding portals helps at all. It may be quite opposite with such windows geometry.
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