Not bad. I would check the smoothing groups of the cupboards doors. It Looks like the common Problem, that after chamfering edges the smoothing went arround the Corner and create this bulpy look.
All in all i would put mor work in architektural Details, like the Connection wall/ceiling and wall/Floor. right now it is just two intersekting boxes. In the real world there would be shadow gaps or, stucco, or thin boards. Stuff like this increase the real look of your Image.
And... but maybe this is just me... i am not the biggest fan of bump maps for flooring. the bump map always creates to wide lines between the Wood Planks, wich Looks cheap or at least 3d-ish. Modeling the Planks (use forest Trial, or pro to skatter them, or corona scatter if this works) does not cost so much time and the result is much better. Another benefit of this method is, that you have sharper textures on the Floor boards.
Hope, my comments are not to offensive. I just try to help.
regards