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Topics - dsolod

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1
[Max] I need help! / CoronaTileMap does not affect the Bump
« on: 2024-01-09, 08:51:44 »
Hello,

Would you please check this issue?

Only displacement works from my side

3ds max 2022, Corona 11

2
Hello,

We used to successfully use that conversion following Ondra's solution from this topic:
https://forum.corona-renderer.com/index.php?topic=12601.0

However, new Corona exports scene with geometry in ".cbg" format which is not readable by Corona Proxy

Is there any alternative to it?

Thanks in advance and Merry Christmas everyone!

3
Hello,
Corona and Vray lights behave differently with the same directionality value
Would it be possible to use some ratio (if any) to change the value but to keep the consistency of the directionality after the conversion?
Thank you!

4
Hello,

The subject and the attached image should be self-explanatory
Is there any way to avoid it?

Thanks,
Dmitry

5
Hello,
Please advise!
Dmitry

6
Hello,
Is it the linear dependence between the technical characteristic of the light source and CoronaLight parameter? Let's say setting the Directionality to 0,5 will be physically correct for 90 degrees beam angle?
Thanks

Dmitry

7
Hello,

I have a simple test scene of the mesh with 4x4 square elements
Each element has planar UVW map and Gradient Ramp Map with Box Gradient Type
The topic and attached picture should explain everything

Thanks

8
Hello,
I would like to Wire some Noise parameters which was set up as Diffuse Map.
But it looks like Corona does not let me to go so deep when I try to reach the Noise Level.
Is it a known issue and is there any workaround about it?
Thank you!
Dmitry

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