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Messages - WalkTheRoom

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1
Jobs / Walk the Room is looking for an experienced CG artist
« on: 2020-03-06, 18:03:35 »
Walk the Room (walktheroom.com) is growing and looking for an experienced CG artist to help us to keep up with the increased work. As a CG artist at Walk the Room you will be working with CGI’s, VR-tours to large scale animations. We believe that the key to quality comes from a creative mind which is why artists at Walk the Room work with all types of project. Becoming part of our team of 18 people, you will interact and collaborate with everybody on a daily basis. Our team has space maniacs, business visionaries, fashion geeks, disc-golfers, foodies, sport fans and globetrotters. Among our 18 creatives you will find over 10 different nationalities!


What we require:

> 5 years of work experience with architectural visualizations
Well acquainted with 3D Studio Max
Experience in working with architectural models (Sketchup or Revit or Archicad)
Knowledge of Corona render (or V-ray)
Must speak English on a conversational/advanced level
You will be required to work according to set deadlines, be able to handle tight deadlines and pressure well.
Team player attitude
Eligibility to work in the EU preferred

Please share with us your best work that you consider the most relevant to Walk the Room’s activities and vision. A fantastic image speaks for more than any words in CV!

2
Gallery / 22 Bishopsgate - London
« on: 2019-10-11, 15:57:32 »
Sharing a work that we've been working for the last months.

Please let us know what you think.

Case studie:
https://www.walktheroom.com/work/22bg

‍22 Bishopsgate is the tallest (278 meters, 62 stories) skyscraper in the City of London, at the heart of the financial district. It has been designed by PLP Architecture for AXA IM and Lipton Rogers Developments. The building is a "Vertical Village" of 1.3 mil. sq ft of space, built to support the 12,000 inhabitants working there. As such, it houses a fresh food market, innovation hub, gym, wellbeing retreat and spa, curated "art walk", business club, bike park, destination restaurant, as well as London’s highest free public viewing gallery. All such integrated amenities and social spaces (in total ca. 200,000 sq ft) are designed to create an inspiring, healthy and energizing workspace.‍






3
Gallery / HIDE and SEEK
« on: 2019-02-06, 09:43:18 »
The goal of this project was to visualize a House in the Swedish archipelago, trying to find a nice story behind it. So we came with the idea to put a story layer in top of the regular presentation, and that layer is the hide and seek game, that becomes in two layers of it, the kids and..... The kids are playing in a confident environment with the relief that they have this nice refugie on the forest waiting for them after playing. One of the technical challenges was to get the correct feeling of this Archiepielago forest feeling, and to achieve that we went trough a lost of scanned geometry and a lot of forest pack scatters all the place. Playing with branches, grass, rocks and mushrooms, at the end it was a quite heavy scene to work in, plus we added some volumetric calculations to achieve the foggy feeling.

4
Gallery / PERFECT ESCAPE
« on: 2018-06-07, 12:31:01 »
Internal Project.
Inspired by the season we get too little of: Summer

5
Gallery / COYOTE
« on: 2018-05-22, 19:01:34 »
Our First Internal project 2018.

"We recreate an environment inspired by West world series."Some of the rocks are from Megascans.

6
Gallery / Scandinavian Mood
« on: 2018-04-23, 11:46:06 »
The 1st position of our internal competition “Render of the Month”. This living room is located in Sweden and fully represents a Scandinavian mood.

7
Gallery / PAUS
« on: 2018-04-16, 14:23:58 »
This first image is one of the winners of our internal competition “Render of the Month”. In this project we want to show an office located in Stockholm. Check out the different work spaces, showroom and kitchenette. Let us know what do you think about it!

8
Gallery / Sollentuna Hills
« on: 2018-04-09, 14:14:53 »
Every Sundays we presents the winners of our internal competition “Render of the Month”. The first image got the 3rd position!This is a project where we want to show a residential development in Sollentuna, Stockholm.To create the exterior image in the forest the 3D artist used Forest Pack plugin which made the whole work much easier.
Also great assets from Megascans, like the fern and the mushrooms.

9
This is a Project located in Stockholm, Sweden. Where we showcase a new Apartment development.
The 3D artist Arnon Rodrigues said: “This was a cool project with a really nice concept that made me easier to come out with good images. For the interior shot the
idea was to have a clean and soft scandinavian light, I used just one hdri for that. On the courtyard the main idea was showing the nice and wild vegetation so I used the corona sun to enhance the greenery.”

10
Gallery / Brooklyn Bar
« on: 2018-03-26, 14:21:32 »
Every Sundays we presents the winners of our internal competition “Render of the Month”. This image got the 3rd position!
What started out as a scene to test and play with corona volume material inspired me to create an atmospheric image which portraits an early morning sunlight coming in to an industrial bar located somewhere in Brooklyn, New York.

11
Gallery / Office Development in Stockholm
« on: 2018-03-19, 13:12:20 »
We want to proudly present one of the winners of our internal competition “Render of the Month”. This image got the 4th position!
3D. Artist: Sergiu Zboras.
An aerial view from Stockholm where we showcase a building development for offices.
We wanted to integrate the new project with the environment.
We used: 3Ds max, Corona Renderer, Photoshop and Arionfx for the edition.

12
Gallery / Industrial Workspace
« on: 2018-02-20, 13:34:14 »
This project was fun. It wasn’t the typical clean space that we usually do. Creating industrial feeling to an office involves more focus on the materials. Creating raw shaders with various imperfection is something we enjoy the most during the work.
Setting up the light was really simple. We have used cloudy HDRI and few spotlight for the interior.
For post production we use camera raw to bump up the clarity and contrast.

13
Gallery / Re: The Hotel
« on: 2018-01-30, 12:52:03 »
Thank you!!

14
Gallery / Re: The Private House in Sweden
« on: 2018-01-30, 12:51:09 »
Thank you for your comments!

15
Gallery / Re: The Hotel
« on: 2018-01-29, 09:12:03 »
Thank you so much!

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