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[Max] Daily Builds / Faster caustics + volumetric caustics playground!
« on: 2024-10-11, 18:06:57 »
The newest daily build of Corona features new improved caustics. They can be used inside volumes, be it global volume, Corona Volume Grids, Phoenix simulations, smoke, fog, murky water - you name it! They also generally render faster both on surfaces and in volumes. You can also control the intensity of surface caustics and volume caustics independently (in Render Setup > Performance).
Please note that this feature is still a work in progress, so treat the following examples as pre-production samples. We are working on further improvements!

Quick how to:
- Set up your objects with volumetric materials
- Cast some caustics onto them (directly with a Corona light, through a refractive object, reflected off a metallic surface,...)
- Make sure you have the Caustics Solver enabled in Render Setup > Performance
- Render!
Comparison 1 - https://corona-renderer.com/comparer/rrnDiG
Comparison 2 - https://corona-renderer.com/comparer/TEvjq2
Please note that this feature is still a work in progress, so treat the following examples as pre-production samples. We are working on further improvements!
Quick how to:
- Set up your objects with volumetric materials
- Cast some caustics onto them (directly with a Corona light, through a refractive object, reflected off a metallic surface,...)
- Make sure you have the Caustics Solver enabled in Render Setup > Performance
- Render!
Comparison 1 - https://corona-renderer.com/comparer/rrnDiG
Comparison 2 - https://corona-renderer.com/comparer/TEvjq2