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[Max] General Discussion / Re: Path Tracing always as Secondary GI Solver
« on: Today at 15:47:37 »
As it is said, Corona is (un)biased renderer, MSI being one of the main biasing factors. You can see crazy-beautiful things happening with caustics when there is no MSI and there are strong reflective surfaces (keep in mind long render times). I remember forgetting to set render limit for a volumetric caustics scene, and with >1000 passes rendered, beautiful caustics appeared, in places I would not think of them appearing.
I agree that with firefly removal MSI can be tweaked with more confidence. Yet again, be sure you know what you are doing when tweaking the defaults.
I agree that with firefly removal MSI can be tweaked with more confidence. Yet again, be sure you know what you are doing when tweaking the defaults.