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[C4D] Bug Reporting / Re: Corona Proxy gets materials wrong
« on: Yesterday at 17:28:18 »
I can reproduce it in your scene, but not in a new scene (C4D 2025, Corona 12 U1 HF1). For some reason your cube exports as a proxy with 1 material channel. If I do it from scratch, I end up with 3 channels (when using 3 materials).
Could you explain how you are doing this from scratch, step by step? Or maybe record a short video, if I'm not asking for too much.
Could you explain how you are doing this from scratch, step by step? Or maybe record a short video, if I'm not asking for too much.